AbstractItemProvider

abstract class AbstractItemProvider

Base class for item providers in the GUI system. Provides common functionality for managing the GUI reference and inventory slot.

Inheritors

Constructors

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constructor()

Functions

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open fun destroy()

Cleans up any resources or references when this item provider is removed from the GUI. Subclasses can override this method to perform any necessary cleanup, such as canceling tasks or clearing references.

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abstract fun getItem(): ItemStack?

Returns the ItemStack to be displayed for this item provider. This method must be implemented by subclasses to provide the actual item to display.

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abstract fun onClick(clickEvent: InventoryClickEvent)

Handles click events for this item provider. This method must be implemented by subclasses to define the behavior when the item is clicked in the GUI.

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fun refresh()

Refreshes the item in the GUI. This method can be called by subclasses to update the displayed item after changes. It checks if the GUI reference is initialized and if the inventory slot is valid before attempting to refresh.

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fun setGuiData(gui: Gui, slot: Int)

Sets the GUI reference and inventory slot for this item provider. This should be called by the GUI when adding this item provider to it.